Now that Minecraft update 1.7 is is out and we have pistons, I needed to get my Painterly pack customization updated. They had the texture files early this time, so all the updated items were added to their customization page by this afternoon. The link to the updated pack can be found, as always, on the My Minecraft Server page. Painterly has also started providing a “password” along with every customized pack, so that anyone can paste the password into the customizer and get the same options directly from them. It helps for those wary of downloading files from just anyone.
As far as the update goes, we’ve already moved to version 1.7.1 (I’m ignoring the 1.7_01 naming Notch accidentally used) due to a few crash bugs, and Notch has already promised another patch up to 1.7.2 tomorrow to fix what he termed “a few weird corner cases with pistons”.
I doubt there should be many other issues that will require a patch before the mighty 1.8 Adventure Update, so time for everyone to dig in to pistons and get some awesome stuff created! As for myself, the auto-harvesting farm is basically ready, I just need some time to do the recording. Not long now, not long at all and everyone shall be able to see!
It’s just come down the pipeline, Minecraft Beta patch 1.7 is now live! The Changelog can be found on The Word of Notch.
We’ve got pistons, shears, a couple new textures, and TNT that is finally removable! Oh and if I forgot to mention before, the bug that made clay super-rare has been fixed, so finding clay should be tons easier in newly generated chunks.
I’ve gone ahead and updated my server, so next on the list is installing the pistons as floodgates in my auto-harvesting farm. It wont be long until I’m absolutely rolling in chests full of wheat! And as promised I’ll be getting a video of the farm in operation up asap!
Oh one last reminder! After updating don’t forget to either go back to default textures or get the latest update for any texture pack you may be using. Without updated textures any new blocks added to the game will be invisible!
Enjoy the update, and Happy Crafting!
It looks like I’ll be more or less starting over on my whole Nether-Venture series for Minecraft. Not by choice really, but I’m never too upset about starting over when it comes to Minecraft. Getting things set up is about 75% of the fun for me.
I’m not entirely sure how it happened, but the Nether on my server got corrupted or something, and so the game decided to just generate a new one all of a sudden. After trying to restore from several backups through McMyAdmin with zero effect, I had to contact the server host at Servercraft.co. I learned from the tech support that McMyAdmin does not yet support backups for the Nether. That was certainly a surprise to me, as I thought that I had daily backups of the whole world. The guys at Servercraft were good enough to manually set up a backup for the Nether on my server to run daily, it’s just a manual file copy process to restore from a backup, rather than a couple clicks as it would be through the admin panel.
So that’s mostly what I’ve been working on the last couple days. It’s almost a bit odd, having a brand new Nether, but a ton of netherrack and some glowstone already stored up in the fort. Going forward I’ll be bringing you new posts from the Nether, starting with getting a new base set up!
See you in the Nether, and Happy Crafting!
I finally got back onto my server to continue working on my Nether plans. The base, while functional, didn’t exactly inspire me. So I decided that it need to be extended upwards to give me a better view.
Adding a viewing lounge.
Now that the Nether is working on SMP, it’s just about the most exciting thing you can do in Minecraft with a group of friends. I made a fairly short trip into the Nether this afternoon with a few of them.
My rooftop Portal, first on the Server into the Nether.
Well look at Notch go, practically setting a Minecraft update schedule! I guess I’m glad that the Mojang guys all took that Gaming Friday to play Terraria (even though we were all stuck with 1.6.4), since it seems to have inspired Notch, as he admits on twitter.
Coming up in the next week or so patch 1.6.6 is planned to finish up fixing a lot of the bugs still present in 1.6.5. This includes the problem with ghosts curling up in any bed they find. Or I mean beds always claiming to be occupied. It’s not that terrible a bug, as far as things have gone in the update to the 1.6.x series, and everyone got along fine without beds fine before they were added to the game. I haven’t run into any other bugs that bother me as of yet, other than some general lagginess sometimes.
The other patch we have to look forward to is version 1.7, which Notch describes as “the Adventure Update“. He doesn’t elaborate on exactly what it will contain, but I hear a lot of comparison to the Dwarf Fortress adventure mode. The update should make the adventure map crowd very happy, and hopefully there will be actual game mechanics enforcing the rules of adventuring. It would make building an adventure map much more attractive.
Since 1.7 is all about Adventuring I imagine that means still no pistons! Automating my gigantic wheat farm will have to continue to wait.
Notch got the changes for Minecraft 1.6.5 posted on his blog, and there are a few more fixes than I was expecting:
There are some annoying bed bugs in multiplayer in this version, I’ll fix those next week.
* Tweaked the connection reading code a lot. Hopefully this helps.
* Changed the “limit framerate” option to a “framerate cap” option.
* Added “Advanced OpenGL” again
* Players riding anything or sleeping in anything will stop doing so when they leave the game now
* Removed the minecraft version number from the main game window. It’s still available in the title screen
* Fixed some entities appearing to fall through the ground repeatedly in multiplayer (some might still do so)
* Fixed the server sometimes thinking the player hit a corner when walking when they didn’t
* Fixed dropped damaged items vanishing after a single use after being picked up
* Fixed dropped items not getting ejected from blocks properly
* Fixed the achievements window rendering some graphics outside the clip window
* Fixed players saving while sneaking being loaded too high up
* Fixed shift+click transferring items causing a crash when the target container is full
* Fixed lighting updates sometimes not happening correctly
* Fixed the players health appearing to be full when entering/exiting the nether
* Fixed a couple of instances where beds would act strange in multiplayer, primarily the “already occupied” bug
Besides fixing the major bugs there are quite a few tweaks to rendering to try and improve performance. I will have to mess around with those on my setup and see how they play.
As you can see, fixes on several crash bugs are included as well. I hadn’t done it yet but I certainly use the shift+click transfer on nearly full chests, and thank god for the lighting fix. There are torches as far as the eye can see on my server, and I need those to keep working!
Looks like we can expect some more patching in the coming week too, so be ready for lots of server updating. Now go an enjoy the new patch, I have some replacement diamond tools to go craft.
Notch just tweeted that he’s got the bugs taken care of and Minecraft release 1.6.5 is out! From Notch’s twitter:
Minecraft Beta 1.6.5 is out. Let me know how it is.
I’m going to update my server immediately and I’ll post again as soon as I can give things a good test and report back!
Quick Update: All of the major game-breaking bugs seem to be fixed! No more chunk loading problems on my server makes me especially happy! Thanks so much to Notch for putting in the extra hours to get this stuff fixed!
For anyone who doesn’t follow @notch on twitter, you may not have heard. But from a tweet sent just a short while ago, the Minecraft Beta 1.6 release is confirmed for early tomorrow morning! Just a few hours to count down now, as I’d expect that to mean about 12 hours from the time of this post, since it’s already evening in Sweden.
Just a few of the awesome things that are in update are Nether working in SMP, Craftable maps, and Trap doors! There is other Minecraft news happening as well, but I’m going to gather that into a separate post coming up shortly! Keep your eyes peeled!
I’m laughing quite a bit at the hilarious trailer put out on the TeamMojang YouTube account for the 1.6 update. I love the voice acting especially.
So the update should be nearly done since they’re putting up a trailer for it now!