Monthly Archives: November 2011

Busy Times, Still Coding, and Monetization

Well my blog here is feeling more and more neglected lately, but that’s how these blog things tend to go with me. Never fear though, I am still determined not to give up on the blog. With the holidays coming up things are staying fairly busy at home, not to mention the fact that my job doesn’t allow for the normal days off for Thanksgiving this week. I’ll have a regular full week at work and still try to fit in visits to family.

As a quick aside since I completely neglected to mention it over the weekend, Minecraft version 1.0 (not beta!) has been released! I haven’t had the chance to play for more than a couple hours, but the changelog looks very interesting and I look forward to experiencing all the new content one day. :)

The main thing that has been taking up my free time is still coding. I don’t recall how much I mentioned about the game I’m working on with a few friends, but it’s been going well and I’m able to keep getting more excited. The concept is an adventure/rpg game, with a bit of a retro style. The design is just starting to get more fleshed out, but the lead and I have already been hard at work building up the basic engine in Java. It’s a lot of good experience, this being my first time working on a game with a team, and development is going great.

Lastly, something I wanted to post about from a little while back is YouTube. I’ve loved YouTube since I first visited the site shortly after they launched. I’ve had my same account there since 2006 and have posted the occasional video for nearly as long. Lately I haven’t posted many videos, but out of the blue I got an email from YouTube suggesting that I apply for monetization of my videos. I figured what the heck and applied. Scarcely a few hours later I’m approved and left wondering what I could even monetize. So I’ve been tossing ideas around in my head ever since. I’ve often liked the idea of doing a “Let’s Play” of Minecraft and perhaps a few other games, though same as always, a lack of extra time is usually what holds me back. The monetization isn’t a big factor in whether I will be making videos, it’s just a small extra incentive to make them good if I do. I’ll continue to ponder this.

Hopefully everyone has a good holiday and enjoys visiting with family, and I will post again soon. Happy Gaming!

Coding, Gaming, Living, and Siri

The title of this post pretty much sums up things for the past couple weeks. Well that and neglecting my blog.

This past week I picked up a new iPhone 4S after the volume button decided to fall off my 3GS. It’s a really nice upgrade and I’ve actually been able to “write” this entire post using Siri’s dictation feature. It is saving me a ton of time tapping on the tiny little touch keyboard. I haven’t found any other particularly good uses for her yet, but I’m sure things will pop up over time.

As for what I’ve been up to its mostly been coding Java over the last few weeks. I’ve been working on a project with a friend and things are coming along great. We’re nowhere near ready for a demo yet but I’ll certainly keep you updated here when that comes about.

On the Minecraft front I haven’t played very much lately, the only thing I’ve accomplished is digging a long tunnel. I also played just a few minutes of Dwarf Fortress this past week. I think I only quit because I got bored with the particular fortress I’d been playing. The problem is I play too carefully and end up not having much fun. I’d like to start a new fortress if I can find the time.

The rest of my time has been filled with working, sleeping, and spending time with my family. Overall things are great, and I will try to be more diligent updating my blog, I would hate to see another one die.

Until next time, happy gaming!

PS – No matter how long I pause, Siri will not insert a comma, or any punctuation at all for that matter. So she’s not quite perfect yet.